
- #Gear player hotkeys not working mod#
- #Gear player hotkeys not working update#
- #Gear player hotkeys not working full#
- #Gear player hotkeys not working mac#
#Gear player hotkeys not working mac#
More custom settings for the different zones and new zone types will come in future updates.īehind the scenes I have been working on workshop integration, updated Steam networking, better controller support and M1 mac support. Every work zone has a custom name, and in husbandry zones you can set the max animals before animal keepers will slaughter the extra. It's now possible to configure work zones. Equipping them with weapons, tools and giving them direct commands like following you around will come in future updates. Raids have also gotten some balance tweaks together with this feature. Settlers get all the benefits from the armor, including the set bonuses. For now, this is limited to armor and cosmetics. Settler equipment has been a long time suggested feature and this is the first iteration of it. And remember to give the news page a follow too, so that you see them on your library home page :)
#Gear player hotkeys not working full#
But I'm now back in full development mode. As you can imagine the sudden influx of players required some hotfixes and some other attention.
#Gear player hotkeys not working update#
This update is smaller than a regular one. You can see examples of previous updates on the game news page. I usually do about one update a month, where I also try to talk a bit about what I'm going to be working on next and the direction the game is heading. Now let's get to what you're here for, updates. Posting a review is one of the best ways to support the game's development, so don't hold back! Even though I may not give an answer to everything, I do read all the feedback in reviews, on the discussion boards, from the in-game feedback form and in the official Discord channel. We are now at over 1000 total Steam reviews, which is just incredible. Even though I have a vision for the game, it is still largely built on feedback from you.

Thank you so much to everyone who has played, given suggestions, posted bugs and every other kind of feedback. May has been a crazy month, with a lot of new people to welcome into this community. This also means for the first time since EA launch, there won't be an update next month and I will be back in August with the creative batteries fully recharged. I will still be reading feedback, answering questions, writing down ideas and suggestions, and doing hotfixes. I'm gonna be expanding this over the coming updates.įor the first time in 3 years, I'm going to be taking a break from development.
#Gear player hotkeys not working mod#
Official mod configurations and automatically subscribing to server mods just to name a couple. There is still a lot of space for improvements in modding and workshop support. Preset Enchanting scrolls found in chests throughout the game.Īnd a bunch of other smaller changes and fixes!.Hotkeys for loot all, sort, quick stack and eat food.Banner stands can now be placed in arenas.You can now lock items in your equipment, making it easy to swap without removing the lock.Some of the other features in this update include: In a future update, one of them may become the default one. You can try them out under interface settings.

With it, I have created a couple of different styles. In the spirit of modding, the style of the interface is now completely moddable. The interface has been a talking point for a long time, and this update is hopefully a step in the right direction. I'll also be available on the Official Discord Server, where you can ask questions and post requests on missing modding features. I'm going to be expanding it over time, especially within the next few days. If you're interested in modding, that's awesome and the documentation can be found on the wiki. If you subscribe to it, it will show up the next time you launch the game: To kick off the workshop, I decided to create a small mod. You can already do a lot of stuff with modding, and it's only going to get better over time as support gets expanded. With the recent growth, we are definitely on the right track. But for modding to work, a game needs to have a decent playerbase and with that, modders. Modding has always been a thing I wanted to support. You have probably figured out, that I am talking about Steam workshop support. Instead of working on a bunch of different stuff over several updates, I decided to focus on getting the most requested feature by far done. This one is a bit different from the previous ones.
